Pattern Matching
This is the first in a series of posts explaining Active Patterns, a very cool feature of F#. This post will lay the groundwork by covering pattern matching, and introducing the concept of active patterns. Subsequent posts will cover the various types of active pattern in detail. Destructuring Assignment Thanks to Miles McGuire for setting me straight on the name. F# is full of little nice ideas that you appreciate when you come from a C# background, and destructuring assignment is one of them.