Reading F#
Even experienced C# developers can struggle to understand F# code. In this post I take a piece of F# code and break it down line by line to explain what it does.
on February 6, 2017
Even experienced C# developers can struggle to understand F# code. In this post I take a piece of F# code and break it down line by line to explain what it does.
on August 7, 2015
How do you unit test C# events and callbacks? Here's how.
on January 24, 2015
An if statement creates a branch in your code and increases it's complexity. This post looks at a less obvious kind of branch.
on January 7, 2015
Mastermind is a classic game of permutations and code breaking. It also makes for a really interesting coding challenge.
on August 7, 2014
Active Patterns are one of the killer features of F#. They can be a little confusing at first. This series of posts will help you to master them.
on January 27, 2013
I wrote these posts while first learning about functional programming. The posts are simple to follow because I didn't know enough to make them complicated.
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